Animation
Maddie, attending CalArts
Finlay, attending Maine College of Art
Pedro, attending SCAD
Dylan, attending Ringling College of Art and Design
Hannah, attending Tufts
Victor, attending RISD
Doruk, 11th grade
Bring Characters to Life 〰️
Make Your Own Memes 〰️
Be a World Builder 〰️
Brings Games to Life 〰️
Work with Cutting Edge Tech〰️
Bring Characters to Life 〰️ Make Your Own Memes 〰️ Be a World Builder 〰️ Brings Games to Life 〰️ Work with Cutting Edge Tech〰️
What does an Animation portfolio look like?
We help students interested in animation learn how to tell stories through their art. Whether they are interested in character design, world building, or storytelling, we work with them to show colleges their unique voice. Our students work in 2D and 3D animation, and both traditional and digital animation.
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Most animation portfolios require students to have strong character design skills but they want to see that character in their world, not just in the middle of a drawing. They also want to see character turn-arounds and gesture drawings. Submitting a short animation is often required for some programs. Some schools have specific portfolio requirements so be sure to check them. Some schools ask for sketchbook art so make sure to keep your sketchbook flowing with ideas.
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Animation majors are found both in traditional art schools and as majors within film programs as storytelling, motion and sound are often components of animations.
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Yes! Student portfolios can focus on one or the other, or showcase both mediums. Most importantly, schools want to see original artwork, especially artwork created without a prompt.
Creative Majors and Careers for Animators
Maria, created in 12th grade, attending Syracuse University, Visual and Performing Arts
Animation - Study the principles of movement and storytelling to create animated characters, environments, and narratives in 2D or 3D. Animator, Storyboard Artist, Animation Director, Layout Artist
Computer Animation - Focus on creating animations using advanced software for movies, games, and visual effects. 3D Animator, Technical Animator, Rigging Artist, Simulation Artist
Motion Graphics - Combine design and animation to produce engaging visuals for advertising, film, and digital media. Motion Graphics Designer, Video Editor, Creative Director, Visual Effects Artist
Visual Effects (VFX) - Learn how to create realistic or fantastical effects for film, TV, and games using CGI and compositing. VFX Artist, Compositor, Matte Painter, Technical Director
Interactive Media Design - Focus on creating immersive, interactive experiences through animation and digital tools. Interactive Designer, UX/UI Designer, Immersive Media Specialist, Digital Content Creator.
Padan, created in 12th grade, attending Ringling College of Art and Design
Game Art and Animation - Design characters, environments, and animations specifically for video games.
Game Animator, Character Designer, Environment Artist, Texture Artist
Stop-Motion Animation - Explore frame-by-frame animation techniques using physical objects and models.
Stop-Motion Animator, Puppet Fabricator, Animation Director, Armature Designer
Character Animation - Specialize in creating believable character performances and emotional expressions.
Character Animator, Motion Capture Artist, Animation Supervisor, Character Rigger
Storyboarding - Develop visual sequences to plan and structure animated or live-action productions.
Storyboard Artist, Pre-Visualization Artist, Concept Artist, Director
Technical Animation/Animation Programming - Blend programming and animation to create tools, simulations, or advanced effects. Technical Animator, Simulation Specialist, Tool Developer, Animation Engineer
Meet our Animation Coaches